//
//  UIView+Hzl.m
//  HZLWeiBo
//
//  Created by SDMac on 15/5/25.
//  Copyright (c) 2015年 SDMac. All rights reserved.
//

#import "UIView+Hzl.h"

@implementation UIView (Hzl)

// 重写UIView的set方法
- (void)setSize:(CGSize)size
{
    CGRect fram = self.frame;
    fram.size = size;
    self.frame = fram;
}
// 重写UIView的get方法
- (CGSize)size
{
    return self.frame.size;
}

- (void)setX:(CGFloat)x
{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (CGFloat)x
{
    return self.frame.origin.x;
}

- (void)setY:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)y
{
    return self.frame.origin.y;
}

- (void)setWidth:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)width
{
    return self.frame.size.width;
}

- (void)setHeight:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)height
{
    return self.frame.size.height;
}

- (void)setCenterX:(CGFloat)centerX
{
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
}

- (CGFloat)centerX
{
    return self.center.x;
}

- (void)setCenterY:(CGFloat)centerY
{
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
}

- (CGFloat)centerY
{
    return self.center.y;
}

- (CGFloat)bottom
{
    return CGRectGetMaxY(self.frame);
}

- (CGFloat)right
{
    return CGRectGetMaxX(self.frame);
}

@end
